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In other exciting news the sounds are pretty well wrapped up. All of this points to Stoned in Space going to beta testing sometime next week. We just have to do a few minor tweaks and an in game tutorial.
And that brings us to this month’s schedule update.
Squinting at the right side you’ll notice the dramatic 2-3 month pull-in of the completion date in the last couple of days. Well, after the third straight month of push outs this time for no easily explainable reason I did a quick estimate of the expected completion date by hand on an envelope and found it to be near the beginning of March. Much closer than the scheduler was predicting. After a quick perusal of the scheduler’s code a bug was found and crushed, and henceforth schedules will be ‘totally accurate’. Well they’ll at least be somewhat more predictive at least.