Starting Malwrath’s Tower

Since we dropped no hints about a new project last week, and we’re not serial developers you’ll be shocked, SHOCKED! to learn that we’re starting a new project. In slightly surprising news this will not be a space/scifi themed game. This time we’re working on a fantasy RPG called

Task 0) do something with that 'M"
Task 0) do something with that ‘M”

Malwrath’s Tower is currently a hack and slash heavy and story light invade the evil wizard’s tower take his stuff and kill him style game, but with roughly nine months of development time in front of us we’ll see where it goes. We’re hoping the engine will be flexible enough that we can use it for a couple of future games too.

And now the moment everyone has been waiting for the schedule update. We’re currently looking at a Q1 2017 launch. Why is it going to take so long? 0) this project is big we’ve got engine + graphics + levels that need to be done. 1) we all have day jobs so we can’t put that many hours into this every day.

red and blue lines are now 95% and 5% completion chance respectively
red and blue lines are now 95% and 5% completion chance respectively

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