Rho_bot has been hard at work on the graphics and I think it’s safe to say that the artwork is done. While some final layout adjustments need to be made. Which means, of course, new and updated screenshots.
In other exciting news the sounds are pretty well wrapped up. All of this points to Stoned in Space going to beta testing sometime next week. We just have to do a few minor tweaks and an in game tutorial.
And that brings us to this month’s schedule update.
Squinting at the right side you’ll notice the dramatic 2-3 month pull-in of the completion date in the last couple of days. Well, after the third straight month of push outs this time for no easily explainable reason I did a quick estimate of the expected completion date by hand on an envelope and found it to be near the beginning of March. Much closer than the scheduler was predicting. After a quick perusal of the scheduler’s code a bug was found and crushed, and henceforth schedules will be ‘totally accurate’. Well they’ll at least be somewhat more predictive at least.