It’s a good news bad news month. Bad news is; We’re still not actually getting any closer to the completion date. This time due to really poor estimation on the schedule. Basically numerous tasks in the spec for the game were inappropriately rolled into one task and that task was allocated about 10% of the time it should have been. It’s possible that the Holidays didn’t help, but I don’t think that contributed to the bulk of the continued delay. We now looking a release some time in April.
For good news; rho_bot is back and has completed many of the graphics. With mostly screen backgrounds left I’m hoping those will be done by the end of January. We also have enough of the game together to start tweaking the difficulty, and we’re slowly moving away from the initial state of absurdly easy.
Also in an effort to prevent a further push out of the release at least initially some features will be dropped these will mostly be special asteroids or critters which hadn’t been well thought out in the first place, and the global leader board.